What game engines run on Python?
Python is a rather unusual choice for building a game. But why not? Yes, some C# is much better suited for this task, but if your soul lies to reptiles, we are ready to understand you.
That's why we prepared this article. Read on to find out which game engines use Python to implement logic. Choose one of them and start creating!
PyGame
Probably the most popular engine that most Python programmers choose. It is implemented based on SDL (Simple DirectMedia Layer). This library provides cross-platform access to various system components. For example, video devices, keyboard, mouse, audio settings, etc.
In other words: PyGame is a set of tools for creating game objects, processing input and output. And due to the variety of components that make up the engine and several independent concepts, it is possible to realize projects on any system. The only condition is that they should be comparable to the library itself.
And yes, with the help of PyGame you can make not only games, but also various applications. But now it is not so important, so we will continue to disclose the topic.
Panda 3D
Of course, this list would not be complete without Panda 3D.
It is a specific game engine where you have to write code from scratch in Python using the API of this engine.
All in all, Panda 3D offers a lot of modern technology. What we like about it is that it is really easy to write in it. This is achieved thanks to the extremely friendly and user-friendly interface.
But a very serious disadvantage of Panda 3D (well, for many people) is that there is no node programming in it. That is to say, if many engines are constructors where you only have to fill in the blanks, Panda 3D is a different story.
Here you have to write code from scratch.
Godot
By the way, not long ago it moved to a new version - 4.0, where they added a lot of new stuff.
To be more precise, the current version is 4.2.1, but then a monster-sized transition to a fundamentally new architecture was made.
Anyway, Godot is an open source cross-platform game engine for creating 2D/3D video games and applications for PC, mobile devices and web platforms. It is compatible with all major operating systems, including Linux, macOS, Windows, Android and iOS.
One thing that is clearly good about it is that despite using Python as its base, it is performant. Godot also has a lot of nice extras in the form of a navigation mesh, options for creating skeletal animations, full-featured cut-scenes, extensive procedural generation capabilities, etc.
And yes, Godot's functionality can be extended even further with the help of plugins, which you can download from our website for free and without registration.
RenPy
RenPy is another popular Python game engine designed specifically for creating visual novels. It has a powerful scripting language and an editor with many tools for creating content.
It's comfortable, fast and practical. But to be fair, we add that RenPy uses simplified Python. But the engine is still outstanding and in some ways unique.
By the way, you can find more articles about game engines on our site. You can also find tutorials on how to use them in the "Tutorials" subcategory.
If you are interested in game engines and dream of a career as a game developer or are already involved in designing game projects, then don't forget to take a look at our sections with ready-made Assets for Unity (click) and Unreal Engine (check link). There you can download thousands of actual packs with regular updates. We also recommend you to visit our section with 3D models, where you can find great collections of professional models for 3D printing, design and game development!
Ctrl
Enter
Noticed a misTake
Highlight text and press Ctrl+EnterRelated news:
A career as a game developer - what specialty to choose?
What programming language should I choose for a career as a game developer?
Python basics: pros and cons
Developing Cross-Platform Game Applications: Achieving Compatibility Across Different Devices
Creating Audio Effects and Music for Games in Unity and Unreal Engine: Tips from Sound Designers
Visual Scripting in Unity: Creating Games Without Coding
Comments (0)