Unity Animations

The Unity animation system is based on the concept of clips, which contain information about how certain objects should change their position. Information about how they should rotate, for example. There are also many other variables that are activated depending on the flow of time. Each clip can be treated as a single linear record. Animated clips from external sources are created by artists or animators using third-party tools such as Autodesk 3ds Max or Maya, or come from motion capture studios or other sources. On our website, you can find a wide collection of different animations that you can apply to Unity projects. More precisely, here you can download character voiceovers, weapon shots, music, effects, interface sounds, environments and much more for free (and without registration). Add our site to your browser bookmarks so you won't lose access to it!

Everyday Motion Pack
Unity Animations
Everyday Motion Pack v2.1
12 January 2024
372
0
Supported Unity versions: 2021.3.11+ Express feelings and make every movement diverse in your own work. You will find just right animation for your...
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Frank Warrior (+UE FBX)
Unity Animations
Frank Warrior (+UE FBX) v1.4.2
04 January 2024
435
0
This is Basic Warrior Animation for Action RPG. UE4 FBX is also included. Any engine can be used. All motions were created by hand. Frank RPG...
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ANIMSET: SWORD & SHIELD
Unity Animations
ANIMSET: SWORD & SHIELD v1.4
01 January 2024
206
0
In need of some high quality sword and shield animations? Then look no further! This animation package includes a rigged and skinned character which...
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ANIMSET: BOW & ARROW
Unity Animations
ANIMSET: BOW & ARROW v1.5
01 January 2024
166
0
This animset currently includes 168 humanoid motion capture animations (61 being root motion variations): idles, hold bow loaded or not, aiming,...
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ANIMSET: WIZARD
Unity Animations
ANIMSET: WIZARD v1.5
01 January 2024
156
0
This pack includes a set of more than 100 humanoid motion capture animations tailored for video games. All you need to get your project going with...
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ANIMSET: DUAL GUNS
Unity Animations
ANIMSET: DUAL GUNS v1.5
30 December 2023
227
0
In need of some high quality dual guns animation for you project? Then look no further! This animset currently includes 180+ humanoid animations...
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ANIMSET: DUAL SWORDS
Unity Animations
ANIMSET: DUAL SWORDS v1.0
30 December 2023
200
0
In need of some high quality dual swords animations? then look no further! This pack contains 185 animation cycles: idle, walk, run, crouch,...
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Straight Sword Animation Set
Unity Animations
Straight Sword Animation Set v1.3
28 December 2023
474
0
A set of animations for a straight sword inspired by the Dark Souls/Elden Ring series, for both one handed and two handed locomotion and attacks....
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Goblin Anims
Unity Animations
Goblin Anims v1.0
28 December 2023
270
0
A collection of animations for goblins or other similar bipedal creatures, including combat, movement, ambushes and more. Total Animations: 75...
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Paladin Anim Set
Unity Animations
Paladin Anim Set v1.0
28 December 2023
337
0
Paladin Anim Set is included 134+ Anims. This asset is for main character with Sword & Shield. action RPG game, main character who has special...
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Goblin Warrior AnimSet
Unity Animations
Goblin Warrior AnimSet v1.1
28 December 2023
197
0
Supported Unity versions: 2020.3.12 or higher. Goblin Warrior AnimSet is included 58+ animation. Features Dynamic Keyframe animation Generic and...
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ANIMSET: CREATURE
Unity Animations
ANIMSET: CREATURE v1.5
25 December 2023
198
0
In need of some high quality animation to handle some dangerous humanoid looking creatures in your project? Then look no further! This animation set...
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ANIMSET: HOSTAGE
Unity Animations
ANIMSET: HOSTAGE v1.5
25 December 2023
158
0
In need of some hostage animation for your project? then look no further! This aniation set will get your needs covered. This pack includes a set of...
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Witch Hag Animations
Unity Animations
Witch Hag Animations v1.0
22 December 2023
292
1
Support engine version: 2022.3.4 or higher. A set of horror themed animations for a humanoid creature with a stooped posture. Great for witches,...
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Heavy Fighter Mecanim Animation Pack
Unity Animations
Heavy Fighter Mecanim Animation Pack v2.4
15 December 2023
170
0
A complete set of 65 professionally animated, heavy fighting animations make a perfect addition to add a new character to your fighting game, use as...
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ANIMSET: BASIC LOCOMOTION
Unity Animations
ANIMSET: BASIC LOCOMOTION v1.5
04 December 2023
361
0
In need of some high quality basic locomotion animations for you project? Then look no further! This animset currently includes 100 humanoid motion...
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ANIMSET: COMBAT BARE FISTS
Unity Animations
ANIMSET: COMBAT BARE FISTS v1.5
04 December 2023
229
0
In need of some high quality fighting animation for you project? Then look no further! This animset currently includes 136 humanoid animations (45...
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Basic Motions
Unity Animations
Basic Motions v1.4
02 December 2023
201
0
Humanoid 3D movement, emotion and interaction animations for retargeting to other humanoid 3D characters. This asset includes humanoid locomotion...
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Crafting Mecanim Animation Pack
Unity Animations
Crafting Mecanim Animation Pack v3.9
24 November 2023
223
0
An extensive and comprehensive pack of 131 crafting animations, setup as a Mecanim Humanoid so you can easily swap in your own character in, with...
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Mega Animations Pack
Unity Animations
Mega Animations Pack v1.7.1
22 November 2023
572
0
Pack containing all humanoid animation assets from Kevin Iglesias. Technical information: - More than 300 humanoid ready animations - Different...
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Free download animations for Unity game projects

So, if you're wondering why you need animations for Unity at all, we can tell you that you can use them to animate locations and backgrounds. For example, to make:

  • Swinging waves – this is just great for some beach location or something like that.
  • Glares – just an essential animation that is used in one form or another in almost every modern game.
  • Shimmering Stars - if your game has an open world, it's obvious that the gamer will be looking at the sky a lot. Just a great way to decorate it with quality shining star animation.

Animations when developing games on the Unity and Unreal Engine engines are also often added to interfaces. This includes shimmering health and mana scales, stamina, and various shiny buttons (which usually show the cooldown on abilities in RPG or MOBA games). In fact, even such simple at first sight in the form of a rotating icon instead of a simple and boring inscription "Loading..." will decorate your game project.

If we talk about the process of developing animations in Unity, they are created primarily with the help of:

  • scripts;
  • frames;
  • skeletons.

A script changes the parameters of an object under certain conditions: updating the scale, adding color, and so on. Something more advanced is done with frame animation, where for different object states (standing, walking, jumping, attacking) several sprites (two-dimensional images) are created, which change each other at a certain interval. And finally, the hardest part. We are talking about the last point, namely the skeletons. They allow you to use a single sprite and then set it in motion by changing the position of the individual parts.

We've already established that animations are created mainly for characters. Any character begins with understanding how it should look, what impression it should make on the player, and what abilities it should have. If everything is clear with the main characters - the player, as usual, should feel a connection with the character (well, in most cases, at least it is relevant for the games with a first-person view), then with the opponents not all and not always simple. The only obvious thing - they should cause a pronounced sense of danger. As an example, we can take some zombie or ghoul. For example, imagine that you want to create a fast zombie, from which it will be difficult to escape. Such an undead that has a tearing and whipping style of fighting, can quickly shorten the distance. Something muscular, toothy and very scary immediately comes to mind. And so, when you have downloaded a similar model from another section of our catalog, it's time to animate it. And this is a really important, complex and responsible stage.

Development of animations begins with a concept, discussion and search for a vector of development. Before you start the direct development, or something to download from our site, you need to clearly define what you want to see as a result of the character. Think about how he should behave, how to react, etc. On the example of the previously taken zombie, you can see and analyze how the whole process of animation – from planning to finalization within the engine Unity.

Since we previously specified that this zombie should be fast, whipping, and very dangerous, it is logical to endow it with appropriate skills. For example, to jump sharply on a character, greedily gnawing into him. To create such animation (and in this particular case it will be complex and really complicated), you need to calculate many aspects. First of all, we are talking about the distance that the zombie will travel before reaching the player and about the timings.

Work on the animation will begin with the fact that the game engine will create a functional sketch of the animation, which will be present all the requirements of the design. And on the basis of this sketch is carried out with finalization.