Unity Shaders

Shaders are, in simple words, instructions for the GPU that tell the device how to render and transform objects in the game. In this category of our catalog, you can find Unity shader assets for DirectX 11, full screen camera effects, cartoon, for plants, for weather and natural, water, outline and others. You can download all of them absolutely for free and without registration, so it makes sense to add our resource to the bookmarks of your browser so you will not lose access to it.

Glam Glitter Shaders
Unity Shaders
Glam Glitter Shaders v2.1
18 January 2024
306
0
You can make shine and glitter any model you want, static, animated and rigged with Glam Glitter Shaders! Version 2.0 for Unity 5.3+ include...
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Amazing World Fading
Unity Shaders
Amazing World Fading v2.8
18 January 2024
254
0
Make game environment volumetric fading around your main character. Bring impressive effect to your game. Current support 5 kinds of fading effect:...
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Nature Shaders 2020
Unity Shaders
Nature Shaders 2020 v1.0.12
12 January 2024
245
0
Nature Shaders is a collection of shaders for your vegetation that brings you player interaction, wind simulations, better quality lighting, and...
Mesh Tracker
Unity Shaders
Mesh Tracker v2.0.0
11 January 2024
328
0
Support engine version: 2020.3.40 or higher. Create stunning interactive surfaces in just a few clicks. Built-In RP and URP. You can get the latest...
Stylized Water Shader
Unity Shaders
Stylized Water Shader v2.1.8
10 January 2024
325
0
Support engine version: 2019.4.0 or higher. Highly customizable to suit your art direction through various parameters. This package focuses on...
Stylized Grass Shader
Unity Shaders
Stylized Grass Shader v1.4.2
09 January 2024
603
0
Support engine version: 2022.1.23 or higher. A shader focused on delivering stunning visual and tactile grass for the Universal Render Pipeline. You...
Polyverse Skies | Low Poly Skybox Shaders
Unity Shaders
Polyverse Skies | Low Poly Skybox Shaders v3.1.2
08 January 2024
397
0
Highly optimized and customizable skybox shaders fit for low poly style games, built with Amplify Shader Editor for Console, Mobile, and VR, with...
RealToon (Pro Anime/Toon Shader)
Unity Shaders
RealToon (Pro Anime/Toon Shader) v5.0.8p8
06 January 2024
658
0
An AAA/Advance Anime/Toon Shader to make your characters & objects to look as close to real Anime/Cartoon. Other Stylized look are also...
InTerra ~ Shaders for Terrain & its Objects
Unity Shaders
InTerra ~ Shaders for Terrain & its Objects v3.8.0
05 January 2024
251
0
Supported Unity versions: 2019.3.0+ InTerra ~ Shaders for Terrain and advanced visual integration of Objects into Terrain. You can get the latest...
Stylized Water 2
Unity Shaders
Stylized Water 2 v1.6.0
05 January 2024
1 068
0
Highly customizable to suit your art direction through various parameters. This package focuses on providing artistic freedom, rather than a...
The Vegetation Engine | Amplify Impostors Module
Unity Shaders
The Vegetation Engine | Amplify Impostors Module v12.4.0
05 January 2024
243
0
Support engine version: 2021.3.0 or higher. You can now get the latest update of this pack from us for free! Combine the power of the award-winning...
Fast Frost Rain Steam ( Mobile , URP , VR , AR , LWRP )
Unity Shaders
Fast Frost Rain Steam ( Mobile , URP , VR , AR , LWRP ) v1.0
04 January 2024
150
0
Works with Unity versions higher than 2017.1.0f LWRP works only with Unity versions higher than 2019.1.0f1 URP works only with Unity versions higher...
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Dynamic Effects for Stylized Water 2 (Extension)
Unity Shaders
Dynamic Effects for Stylized Water 2 (Extension) v1.1.0
04 January 2024
294
0
Extends the Stylized Water 2 asset with a framework to add dynamic and interactive effects, such as ripples, wakes and shore waves. REQUIRES THE...
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RaindropFX Pro Standard
Unity Shaders
RaindropFX Pro Standard v2.5.3
04 January 2024
238
0
Support engine version: 2021.3.15 or higher. RaindropFX Pro - Easy to use realistic camera lens raindrop animation effects. You can get the latest...
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Next-Gen Soft-Shadows
Unity Shaders
Next-Gen Soft-Shadows v2.4.2.2
03 January 2024
182
0
Support engine version: 2019.4.40 or higher. NGSS, enhances scene shadows with new tools, algorithms, and optimizations. Used in top titles, it...
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Low Poly Water - Builtin & URP - Poseidon
Unity Shaders
Low Poly Water - Builtin & URP - Poseidon v1.8.7
03 January 2024
174
0
Getting tired of water assets that don't work with URP and have no support at all? Poseidon is everything you need! You can get the latest...
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Atmospheric Height Fog | Optimized Fog for Consoles, Mobile and VR
Unity Shaders
Atmospheric Height Fog | Optimized Fog for Consoles, Mobile and VR v3.1.2
03 January 2024
563
0
Support engine version: 2021.3.0 or higher. You can always download the latest update of this pack from us! Simple yet beautiful height fog with...
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Nature Shaders 2021
Unity Shaders
Nature Shaders 2021 v2021.1.2
03 January 2024
118
0
Supported Unity versions: 2021.3.1 or higher. Nature Shaders is a collection of shaders for your vegetation that brings you player interaction, wind...
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Brute Force - Grass Shader
Unity Shaders
Brute Force - Grass Shader v1.9 (Jun 27, 2023)
03 January 2024
248
0
Support engine version: 2017.4.6 or higher. Create amazing and stunning grass with Brute Force interactive grass shaders for PC/Mac/Linux/Nintendo...
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100+ Cinematic Post Processing Profiles
Unity Shaders
100+ Cinematic Post Processing Profiles v1.0
03 January 2024
207
0
Supported Unity versions: 2019.3.3 or higher. 100+ Cinematic Post Processing Profiles is a collection of high-quality, fast and customizable...
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Free download shaders for Unity built-in render, URP and HDRP

Now the Unity engine has three different pipelines for rendering graphics - Built-in, HDRP and URP. Before we tackle how shaders and global rendering work, we need to understand the very concept of pipelines that the Unity engine offers. The rendering process is shaped gradually and incrementally - pipelining by pipelining. But first, let's give an example that may well characterize this process. So, when we load a model (.fbx for example) before it hits the monitor it goes a long way. To summarize, it looks like this:

  • Getting the input data from memory;
  • Executing the shader – first the vertex stage;
  • Performing rasterization;
  • Executing the shader – now the pixelization stage;
  • Performing tests, measuring the depth of the object;
  • Drawing on a texture.

Each pipeline, by the way, has its own properties that you can work with. These are, firstly, the properties of materials, light sources, textures. Second are the processes that take place inside the shader. These two aspects make up the appearance of the shader.

Now let's talk about types of shaders.

Depending on their stage, shaders are divided into several types: vertex, pixel, and geometric. Vertex shaders make animations of characters, grass, trees, create waves on water, and many other things. A vertex shader has data associated with, for example: coordinates in space, textures, colors, normal maps.

Geometric shaders are capable of creating entirely new geometry. Usually, they are used to create particles, detail models, create silhouettes, and so on. Unlike vertex shaders, geometric shaders process not just a single vertex, but the whole object. And finally, as for pixel shaders, they apply textures, lighting, and various effects. For example, reflection, refraction, fog, and more. Also, pixel shaders are commonly used to create bump effects, to make the texture look three-dimensional and volumetric. The principle of the pixel shader is quite simple. It interacts with bitmap fragments and textures. That is, the pixel shader is designed to handle the data associated with pixels (e.g., color, depth, coordinates, etc.). The pixel shader, among other things, is used at the last stage of the graphics pipeline – to form a coherent fragment.

On our site you can find a variety of shaders for all tastes for your game project.

Enjoy!