Blog

In this subcategory of our site you can find various useful materials for Unity and Unreal Engine. We tried to gather for you the largest content library, which will not leave you indifferent, even if you are a very fastidious developer. Useful information, articles, news, reviews, text tutorials about animation, user interface elements, audio, reference information and more.

What makes a game addictive?
Blog
What makes a game addictive?
19 April 2024
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Almost every gamer (if not every) knows the feeling of wanting to play one more round or match (mission, perhaps) of their favorite game. “This time...
Shader Programming: A Beginner's Guide
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Shader Programming: A Beginner's Guide
14 April 2024
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Entering the world of shaders can be an exciting start for any budding game developer or graphics programmer. Shaders are programs that run on a GPU...
Creating Stunning Game Landscapes: Tools and Techniques
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Creating Stunning Game Landscapes: Tools and Techniques
12 April 2024
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In video game development, landscapes play a crucial role in setting the atmosphere and context for player actions. Creating compelling, vibrant,...
Operators in programming languages - why are they needed and how do they work?
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Operators in programming languages - why are they needed and how do they work?
08 April 2024
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An operator in programming is a command that specifies a certain action to be performed on data. An operator is a minimal autonomous element of a...
What game engines run on Python?
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What game engines run on Python?
04 April 2024
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Python is a rather unusual choice for building a game. But why not? Yes, some C# is much better suited for this task, but if your soul lies to...
Take care of your eyes!
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Take care of your eyes!
27 March 2024
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On average, people spend 4-8 hours a day looking at their computer screens. And sometimes that number can rise to 10 hours. Against this background,...
Can Marmoset Toolbag compete with other similar programs?
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Can Marmoset Toolbag compete with other similar programs?
26 March 2024
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Marmoset Toolbag allows you to create high quality renders and provides a wide range of tools for texturing and lighting customization. It also has...
Code analyzer – a thing you definetly must try
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Code analyzer – a thing you definetly must try
25 March 2024
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A code analyzer is a tool that allows you to automatically analyze and check the quality and security of your software code. It is an important part...
Unreal Engine and its new pricing model
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Unreal Engine and its new pricing model
20 March 2024
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Unreal Engine is moving to a new pricing model for enterprise customers outside of game development. This includes movie companies, car brands and...
How to create crowds in games
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How to create crowds in games
05 March 2024
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Crowds are an important feature of any open world. In order to immerse the player in the interactive environment, there should be a lot of passersby...
VR game development process
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VR game development process
28 February 2024
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Decided to make a game for VR? Good thing. If you don't know where to start, read this guide. In it, we have broken down the sequential steps....
What is concept art?
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What is concept art?
26 February 2024
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Concept art is a sketch of a future character, place, or object that depicts its key features. In this article, we will understand what exactly it...
Neural networks that will help writing the code
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Neural networks that will help writing the code
23 February 2024
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Recently there has been an active development of neural networks and artificial intelligence. Especially in the programming. But did you know that...
How to Choose the Right Software for 2D Graphics Animation
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How to Choose the Right Software for 2D Graphics Animation
21 February 2024
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Animation of 2D graphics is a crucial tool for creating attractive and dynamic visual effects in games, cartoons, advertisements, and other media...
Best programs for creating music
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Best programs for creating music
20 February 2024
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The need to record and edit various sounds is not limited to professional recording studios. The ability to work with sound files is important for...
Which is better: Vulkan or DirectX?
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Which is better: Vulkan or DirectX?
19 February 2024
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Vulkan and DirectX are two advanced APIs that are ubiquitous in the gaming industry. What is an API? An API is an application interface. When we...
Why solo-development is cool: project examples
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Why solo-development is cool: project examples
16 February 2024
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Solo development is cool. Why? Because the most unconventional and unusual games in the industry come from the pen of a single person. Yes,...
Where to get content for the game?
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Where to get content for the game?
12 February 2024
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When you're developing a game, you don't always have time to create individual elements. What kind of elements? Well, for example, models...
Best God simulators
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Best God simulators
05 February 2024
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God simulators are games where you can do anything. Literally anything. You can control the lives of people, animals, nature as you please. Pretty...
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How games are localized
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How games are localized
02 February 2024
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Localization of a game is its preparation for release in a new market. That is, on the market of another country. First of all, localization is a...

Developing on Unity and Unreal Engine

In the process of developing games, selecting the most appropriate development engine is crucial. Usually you should be guided by three criteria as the speed of implementation of the required functions, the scalability of the solution, simplicity and affordability

The most in-demand and popular are these two engines:

Unity

Unity is the broadest game development environment that allows you to create games for more than 30 different platforms. It provides out-of-the-box tools for creating games, and it provides simplicity and efficiency when writing embedded code.

Unreal Engine

Unreal Engine is a game development engine that allows you to create the most realistic and interactive games with powerful rendering tools. It offers many cool character creation, sound, and computer graphics capabilities. UE also allows you to create customizable tools to improve game performance, which is really valuable in the gaming industry.

The two engines have one thing in common.

It's about assets.

Thanks to them, you can assemble your game like a puzzle. You don't have to write a single line of code, because the Assets do everything for you. In this category of our site we have gathered a huge number of different assets that you can use in your development. I am talking not only about 2D and 3D workpieces, but also about different music compositions, animations, interface elements and so on.

To be more specific, here is a list of content that you can find on our site:

  • Sounds - audio files in .mp3 .ogg .wav .aiff format.
  • Fonts - fonts in .ttf format.
  • Models - files with the extension .fbx, .obj, .dae. Also, here you will find source files for 3ds Max, Blender, Modo, Cheetah3D.
  • Scripts are .cs and .shader files, but also on our site you will find .dll libraries that you can port.
  • Textures are picture files with the extension .jpeg, .png, .psd, .targa, etc., which you can apply to materials as basic textures or additional maps. You can also use them in interface objects.

Of course, you can manually draw your own textures, models and write your own scripts. In this case your product will be unique. But you will have to work very hard to create a real masterpiece. Besides, if you are working alone, the probability of creating something really full-scale and complex decreases, because it will be very time-consuming and labor-intensive.

That's why we offer our rich library. You can use it without any restrictions.

Enjoy!