Hairstyles work well for cinematic assets. The current package is optimized and includes a LOD system that maintains quite high FPS. The asset setup is designed for universal use through socket. The asset includes sources files with Xgen Maya *mb source files that can be adapted for any character.
• The number of hairstyles is 26. Some of them are modular. Several material Instances with few customization.
• The asset can work out of the box via a socket solution, but the hairstyles will not fit perfectly. This applies to any characters including Metahuman. I recommend reading the manual at the link.