Tool that will bring life to your NPC making the world more alive than ever. Scalable and easily integrated into existing projects.
Dynamic AI System is a flexible and scalable tool for creating complex paths and various actions/behaviors for your NPC.
Make them follow paths, do various actions and react to world changes in a simple and easy way.
Create complex paths with various options Create and execute any actions on NPC, from playing simple animations to interfering into gameplay logic Full blueprint support, doesn't require C++ knowledge to expand and use the system Condition Query System which will make your NPC react to world changes Easy implementation to new and existing projects Documentation & Demo level with over 30 usage examples to quickly get started Clear and commented code & blueprints Supports saving & loading state of NPC Full runtime changes support for NPC to change their behavior in runtime Supports Multiplayer