Add penetration, air resistance and realistic ricochet to Unreal Engine instantly. Show projectile flight path before firing. Compatible with physobjects and destructible meshes.
Suitable for single or multiplayer games, use physics to create immersive gunplay that goes above and beyond the current generation of first person shooters. Also great for physics games and archery.
No limit to the number of objects a bullet will penetrate. Chance of penetration varies depending on impact angle, impact velocity, and material hit. Capable of slow motion gameplay. Can spawn exit particle effects and decals as well as regular bullet hit effects. Deterministic flight path enables pre-calculation, client-side multiplayer. Create your own flight path prediction graphic or use the one included. Bullet tracer effect included Arrows become lodged or bounce depending on material