System for quickly building multiplayer ready physics based vehicles.
Create modular, physics based vehicles with ease! The S47 Vehicle System Plugin is an alternative to the vehicles provided in the Unreal Engine. It creates awesome, semi-realistic vehicle movements, and can be adapted to work for almost any project.
Raycast & Physics Constraint wheel modes Supports both static and skeletal mesh vehicles Any number of wheels, wheel are added modularly by component Full trailer support out of the box, including hitching and unhitching during gameplay Fully Network Replicated (Client Authority Model) Simple arcade style engine model (Torque interpolation per gear) Simple 'Sliding Pillar' style suspension model / Spring & Damper simulation Automatic/Manual transmission (no clutch input) Wheel locking based on brake pressure and handbrake Modifiable at runtime, ability to change wheel mesh/mass/location or detach/reattach and more