Science fiction Desert city with interior and exterior.
Game ready and optimized for your project.
Science fiction Desert city containing 176 static meshes working with Nanite and Lumen on UE 5 and also available if you need it on UE4.
It contains all the props you need to create a desert sci-fi city with fully enterable buildings.
The showcase level is included with various houses, a train station, streets, markets, ship landing zone and central market. The train is actually usable and leads you to an other small village in the desert.
All assets are scaled according to the Epic skeleton.
This environment contains houses, train, holograms, spaceship and speeder, modules, interior props ( beds, tables, chairs, kitchen) and exterior filler props ( crates, decorations)
Be sure to activate mesh distance fields to make it work properly guide here on UE 4
Lumen was used in renders.
Features: Various zones are included : Spaceship port, central market, train station, street, open area, secondary city, various markets, interiors
Train, speeder and spaceship blueprints
Various holograms easily customizable
customizable speeder and spaceship
Buildings are made of blueprint so you can easily edit them
Holograms are easily customisable
All building are enterable and customisable
Interior and exterior props
All assets are optimized with Lods lightmaps and collisions