a set of different maps with lighting and setups with quad topology meshes ready to use with vertex paint .
lighting is hybrid of static and dynamic with decent optimization for most projects .
Maps mostly made with side view Projects in mind . Props can be used in any kind of projects, but the included maps are intended for side view projects
Features:
5 Scenes
high number of LODs
Optimized Lighting with hybrid of dynamic and Static
140+ Mesh
Quad topology for meshes in case you need to use vertex paint for almost all meshes
4K textures
Combined UVs with multiple mesh sharing the same texture
Sharpen filter postprocess material
Sub levels for assembled scene maps with only Meshes so you can Copy/paste in your scene
clean Hierarchy setup