The primary focus of this package is designed to make quick work of having/adding additional controls/abilities to your game. This is a revamp on the original Additional Controls. This is still a work in progress as more advanced systems will be added/upgraded.
As it currently is, you have access to ;
Gliding / When in the air/falling, press G to toggle the glider.
Ziplines / Press E when overlapping the zipline cable to begin using.
Flying / Press T to toggle mouse aimed flight.
Ledge Climbing / Auto detection of ledges to grab, climb up and drop down.
Wall Climbing / Press F when facing a wall to grab it and begin climbing.
Teleporting / There is a teleport pad in the map as well as the ability, press X to start, and left mouse to teleport.
Mount / Right Mouse then Left Mouse to summon / Press Y to toggle active state, and press E to ride/dismount.
Grapple Hook / Press and hold Q to use.
Aiming / Use right mouse button to toggle.
Portals / Right Mouse then press 0 to set two destination points.
Damage System ,Healing System and respawn / Just walk over the corresponding plates for sampling.
Day/Night Cycle
Interactive Torches / can pickup, carry and place.
Sprint/Stamina
Experience system
These systems will be upgraded to a more advanced version in time.
The upgrades will come with documentation for easy upgrading/modding.
The Animations being used are just placeholders, you should replace them with your own.
This kit has been made in Unreal Engine 5.2.1 using the new Mannequin.
There will be many new system getting add / upgraded
Stay tuned for new and improved features.
Documents in root folder of project.
Not currently replicated.