Wall Dissolve Shader is a shader pack that will help you create your game.
There are also lighting, script and models to display the shader environment.
Supported Platforms:
All platforms
Unity Versions
Unity 2018.4.2 and higher
Versions of wall dissolve shader
Alfa:
* WallAlfa
* WallAlfa(Specular)
* WallAlfa_TwoSide
* WallAlfa_TwoSide(Specular)
* WallAlfaOutline
* WallAlfaOutline(Specular)
* WallAlfaOutline_TwoSide
* WallAlfaOutline_TwoSide(Specular)
Moss:
* WallMossAlfa
* WallMossAlfa(Specular)
* WallMossAlfa_TwoSide
* WallMossAlfa_TwoSide(Specular)
* WallMossNormalY
* WallMossNormalY(Specular)
* WallMossNormalY_TwoSide
* WallMossNormalY_TwoSide(Specular)
Standard:
* Wall
* Wall(Specular)
* Wall_TwoSide
* Wall_TwoSide(Specular)
* WallOutline
* WallOutline(Specular)
* WallOutline_TwoSide
* WallOutline_TwoSide(Specular)
Tessellation:
* WallTessellation
* WallTessellation_TwoSide
* WallTessellationAlfa
* WallTessellationAlfa_TwoSide
Transparent:
* WallTransparent
* WallTransparent_TwoSide
* WallTransparentOutline
* WallTransparentOutline_TwoSide
Unlit:
* WallUnlit
* WallUnlit_TwoSide
* WallUnlitOutline
* WallUnlitOutline_TwoSide
HDRP and URP support comming soon
Fast switching with standard Unity shader(properties change automatically)