Support engine version: 2021.3.16 or higher.
You can always get the latest update of this pack for free here.
Survival Template Pro is a versatile, modular, and scalable toolkit packed with features of modern survival games. Use it as a foundation for your game or as a learning resource.
Technical details:Core
Clean and optimzed code and file structure
Surface system: based on physic materials and components
Object pooling: simple API and optimized
Save system: robust and easy-to-use
Simple volume/post-processing animator
Tween system: used for simple animations
Options: audio, gameplay, graphics, input
Editor
One-click render pipeline converter
Tools window to speed up workflow
Clean and useful object inspectors
Quick play mode support (disable reload domain)
Gameplay
Resource gathering
Respawnable consumables
Workstations: Storage, Repair, Cook, Craft
Carriable system: easily create your own carriables with custom actions
Character
Modular character with components and behaviors
State based character movement
Health, Stamina, Hunger, and Thirst systems
Damage and death systems
Interaction system
Modular procedural motion system using springs, used by wieldables and camera)
Camera
Camera look handler
Field of view animator
Procedural motion (shakes, forces, bob etc.)
World
Time manager (manages in-game time, integrates with other systems like campfires and respawning)
Day-night cycle component (easily swapped with other solutions)
Sleeping system (progresses time)
Inventory
Generic inventory system (usable on any entity or object)
Easy item creation and configuration (set icon, pickup, weight, etc.)
Composed of containers and slots
Auto-move, drag, and split items
Tags and properties
Weight system
Building System
Free and socket-based building
Building materials
Wieldable System
Wieldable shader: avoids dual camera setup and clipping
Attachments system
Modular crosshair system
Durability and weight systems
Firearms: Made with modular components (sight, trigger, magazine etc.)
Firearms: Multiple projectile types (hitscan, parabolic, physics-based)
Melee: Fully customizable attacks and combos
Melee: Ability to aim
Event-Based UI
Modular character UI system
Inventory (slots, inspection, custom actions)
Survival book (craft and place buildable previews)
Character preview
Pause menu
Settings menu
Health, stats, and damage indicators
Ammo, crosshairs, hit marker, low ammo indicator, etc.
Sleep, building, and more...
Demo
4 demo maps
12 first person animated wieldables
High quality art assets, models, icons and sounds
Dependencies
Input System
Editor Coroutines
Integrations
Emerald AI 3.0
FSM AI Template