Unity Animations
The Unity animation system is based on the concept of clips, which contain information about how certain objects should change their position. Information about how they should rotate, for example. There are also many other variables that are activated depending on the flow of time. Each clip can be treated as a single linear record. Animated clips from external sources are created by artists or animators using third-party tools such as Autodesk 3ds Max or Maya, or come from motion capture studios or other sources. On our website, you can find a wide collection of different animations that you can apply to Unity projects. More precisely, here you can download character voiceovers, weapon shots, music, effects, interface sounds, environments and much more for free (and without registration). Add our site to your browser bookmarks so you won't lose access to it!























